Adds to the game 20 staves, which can be crafted on Neloth's enchanter or any forge. Details:
1)
Great absorber. Technically, a shield. While blocking with it, you surround yourself with a solar field with which you absorb any spell cast on you.
2)
Dwemer hub. Turns the target into a small sphere from which the target's items can be taken.
3)
Mora's trap. Moves the target to Apocrypha Summit. If you cast on the ground while looking vertically down (angle x = 90 o), a portal to Apocrypha appears at this point.
4)
Chaos Dagon. Summons a random Dremora of the corresponding level at the point where the spell hits. Available types: Melee, Missle, Warlock. The summoned Dremora is aggressive towards everyone, does not return to Oblivion upon death, does not affect your summon limit.
5)
Touch of the Aedra. Slowly lifts a helpless target into the air, wrapping them in a soft glow, then destroying them in a flash of light.
6)
Wrath of Nirn. Summons the spirit of Nirn at the target location, knocking all creatures in a 100-foot radius to the ground for 60 seconds, dealing minor damage to them.
7)
Staff of earthly fetters. While you cast it on the ground or an object, all creatures within 100 feet of the point of impact are on the ground and unable to stand up, and camera shake is activated (similar to an earthquake).
8)
Wand of the Spider King. Turns the target into a stone statue. If you cast the spell on it again, the target is "unfrozen". If you kill her, she collapses, and things fall to the ground.
9)
Timeless staff. During use, time around you slows down by 1000 times, while special particles float in the air - red symbols of the dragon alphabet.
10)
Molag Bal's cage. Encloses the target in a cage at a height of +300 units, teleports a random nearby creature to the same place, enters both into a state of frenzy. The cage is destroyed when one of the victims dies or the spell is recast.
11)
Lightning retribution. Technically, a shield. When you block, you gain full protection from electricity and summon a storm spirit that attacks those who hit you with a weapon or spell in retaliation. Spirit Spell - Lightning Discharge.
12)
Curse of Malacath. Places a special curse on the target that reduces their stats by 25% every second for 24 hours, either up to 10 health or until recast.
13-17)
Staffs of the masters. Technically, shields. When equipped, you gain +100% spell power of the corresponding school and +100 magicka. When you block, you restore magicka by using a charge from the weapon in your right hand. Also added spell "Empty Staff". If you equip any of the master's staffs, then when you activate this ability, it turns into an unenchanted staff of the corresponding school, and you fully restore magicka. The Spell Tome is near the Staff Enchanter in Tel Mithryn.
18)
Horror of Coldharbour. Summons a special pet at the point of impact - an armored death hound named Belial. It has overestimated characteristics and the voice of a Dremora, while it has an almost standard interaction dialogue (responds with barks). Textures in the screenshot: Rustic Death Hound and Dragonbone Ebonsteel Armor.
19)
Staff of the Lord of the North. Summons a frost spirit above the point of impact that attacks nearby enemies with Ice Lance for 60 seconds or up to 100 volleys.
20)
Enslaver. Places the target in a separate dimension - Dungeon. Captured targets can be released or destroyed (to destroy, use the staff vertically downwards - in doing so, you will restore your stats by 50% of the sum of the captives' stats).
If you care about the balance of your game and do not want to kill enemies with a flick of your little finger, you can safely pass by.
You can find actual recipes for creating staves on the forum: link. They are also available as an Excel spreadsheet in the mod archive.
Requirements: Skyrim, Dawnguard, Dragonborn, SKSE (because some features from there are used).
Important - update order for version 1.4:
1) Make sure none of the effects of any staff are active.
2) Save the game and exit the game.
3) Install version 1.4 in the usual way for you.
4) Don't forget to activate the plugin.
If you are using Dual Sheath Redux:
1) Do not re-install SoP_1.3 for DSR, it has not changed.
2) Generate a DSR patch and activate it.
Mod Minegicka 3 Minecraft 1.11.2 1.10.2 1.7.10 mod programmed and inspired by magic - a gorgeous, adventure game of magic and Northern Europe for gamers around the world, game shooter studios - Sweden's independent game development company. Minegicka 3 is a new version of the Minegicka mod. According to the author, this mod includes the content of the two previous parts of the mod: Minegicka 1 and Minegicka 2.
Minegicka brings a system that is called as one of the most excellent indie game history in the world of minecraft. He appears in the game magicka: the system combines limitless magic, as well as special functions are programmed for this mod. Players will start with eight irreplaceable items in magicka, so you can create thousands of different and special magics.
What's more, with a certain combination, you can create a unique effect to solve some specific cases that you will have to face. In addition, with thousands of different magic combos, like equipment with different ratios, each set of equipment will bring you different strength advantages, and you can upgrade your magic scepters by the CES system (enchanting personnel system) to change the power for yours. Minegicka requires Forge and Minecraft version 1.7.10.
Dungeons in Minecraft PE can be unfairly difficult in survival mode, but incredibly easy in creative mode. The Useful Staffs mod was designed to smooth out this injustice - now Minecraft PE players get a lot of useful staffs for more confident battles even with superior enemy forces.Hello dear friends! Are you ready to let some magic in your life? If yes, then mod "Useful Staffs" For you!
The peculiarity of this is that it adds weapons from . Total weapon types 16 . And any of them are truly powerful. Now you can change gravity, use telekinesis, spawn creatures and do a lot of things that you could not even imagine.
Some of the staves can be used permanently, while others can only be used once. It is with such staves that you will have to suffer. But let's go in order.
To activate the desired staff, you need pick it up and use stealth mode.
List and functionality of new weapons in:
Important! Use of some staves causes them to emaciate. In order for them to work again, you need charge them with magic again. To do this, place weapon and bottle of experience on the crafting table and combine them.
Here is a list of items that lose magic when used:
Maud Useful staffs was inspired by new weapons found in Minecraft: Dungeons. This adds 16 new weapons to Minecraft Bedrock that allow the player to change gravity, use telekinesis, spawn sprites, and more. Some of these new items can be used indefinitely, and some can only be used once, however, they can be charged.